About Me
I'm a Software Engineer living in Mountain View, originally from Mumbai. I've been developing software since 2009 and have been doing so ever since.
Developing software is my passion. I love the technical challenges involved.
My favourite games include Far Cry 4, Command and Conquer : Generals, GTA 5, Need for Speed : Most Wanted and Roller Coaster Tycoon.
Apart from games I also love Formula 1, running, cycling, playing my guitar and singing. I can also talk backwards.
Personal Information
Name : Sachit Vithaldas
Location : Mountain View, CA
Experience
April 2022 - Current
Woven By Toyota
Woven By Toyota
• Own the transition of systems over to Woven Planet North America from Toyota Research Institute, take ownership of entire teams resources for migration.
• Lead development of current generation and next generation log simulation pipelines. Integrate code and services across multiple acquisitions.
Jan 2020 - April 2022
Toyota Research Institute
Toyota Research Institute
• Transformed dashboard creation processes to enable fast and powerful dashboards. Designed and managed entire end to end pipeline for "making sense of data".
• Spearheaded development of a portable evaluation framework, enabling users to abstract and utilize evaluators without duplication across multiple simulators.
• Enabled research teams at TRI to work with large scale racing simulations.
November 2017 - Jan 2020
Toyota Research Institute
Toyota Research Institute
• Accelerated scenario development by building new tools and designing a framework for
describing scenarios allowing developers to write and debug scenarios in 90% less time.
• Ensured consistent, top notch code quality by serving as platform reviewer for pull requests
amongst all teams at TRI.
• Architected data processing pipelines to convert simulation data into logs for training pipelines.
• Delivered a Variational Scenario tool that is widely used to test several complex situations.
March 2017 - November 2017
Hangar 13 Games (2K Games)
Hangar 13 Games (2K Games)
• Built a new perception system that delivered 2x the performance of the old system.
• Coordinated development of core systems related to world interactions and combat to meet demands of designers.
August 2015 - March 2017
Hangar 13 Games (2K Games)
Hangar 13 Games (2K Games)
• Streamlined designer workflow time by providing robust game design and profiling tools.
• Optimised skeleton, cloth & mesh data enabling more functionality & improved performance.
• Implemented cross platform (PC, Xbox One, PS4) Stats, Achievements and Telemetry.
May 2014 - December 2014
Industrial Toys
Industrial Toys
Developed an end to end analytics solution to track player behavior for design and monetization.
education
2013 - 2015
(Game Development)
University of Southern California, Los Angeles
2009 - 2013
Thadomal Shahani Engineering College, Mumbai
2007 - 2009
Jai Hind College, Mumbai
1994 - 2007
Greenlawns School Worli